Gah, I can’t believe it’s been a month already since the last blog post! It’s been a frustrating time to be honest. I’ve been planning on setting up a company for a while, to put GearBlocks on a more official footing (it’s something I should have done a long time ago really). The trouble is I’m having a hell of a time trying to think of a name for the company (all the ideas I’ve come up with seem to be already taken)! It seems ridiculous that a relatively trivial thing like this is holding me up, but hopefully I can figure it out soon and move on.
In the meantime I have made some progress with the game though. The Unity 5.6 upgrade is now done, the rendering issues I was having weren’t too bad to sort out in the end. Also, I was tired of having old placeholder part assets still left in the game, so I’ve finally removed / replaced / reworked the last of these.
These are the new seat models I’ve made so far, I plan on adding more types & variations of seat later (any suggestions welcome!)
Here are the new lights (again, at some point I plan on adding more styles / types of light). Their lenses are now paintable, so you can have any colour lights you like!
It was a small change to make the wheel rims paintable too, so I decided to do that while I was at it.
Well, the next demo release is pretty much ready to go now, it’s just waiting on me getting the company set up, as I want to have that all sorted first!