Abs(Vector2Proxy vec) | SmashHammer.Scripting.Vector2Proxy | static |
Angle(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Clamp(Vector2Proxy vec, Vector2Proxy min, Vector2Proxy max) | SmashHammer.Scripting.Vector2Proxy | static |
Clamp01(Vector2Proxy vec) | SmashHammer.Scripting.Vector2Proxy | static |
ClampMagnitude(Vector2Proxy a, float maxLength) | SmashHammer.Scripting.Vector2Proxy | static |
Cross(Vector2Proxy a) | SmashHammer.Scripting.Vector2Proxy | static |
Cross(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Distance(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Dot(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Down | SmashHammer.Scripting.Vector2Proxy | static |
Left | SmashHammer.Scripting.Vector2Proxy | static |
Lerp(Vector2Proxy a, Vector2Proxy b, float t) | SmashHammer.Scripting.Vector2Proxy | static |
LerpUnclamped(Vector2Proxy a, Vector2Proxy b, float t) | SmashHammer.Scripting.Vector2Proxy | static |
Magnitude | SmashHammer.Scripting.Vector2Proxy | |
Max(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Min(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Mod(Vector2Proxy vec, float divisor) | SmashHammer.Scripting.Vector2Proxy | static |
MoveTowards(Vector2Proxy fromPoint, Vector2Proxy toPoint, float step) | SmashHammer.Scripting.Vector2Proxy | static |
Normalize(Vector2Proxy a) | SmashHammer.Scripting.Vector2Proxy | static |
Normalize() | SmashHammer.Scripting.Vector2Proxy | |
Normalized | SmashHammer.Scripting.Vector2Proxy | |
One | SmashHammer.Scripting.Vector2Proxy | static |
operator!=(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
operator*(Vector2Proxy a, float d) | SmashHammer.Scripting.Vector2Proxy | static |
operator*(float d, Vector2Proxy a) | SmashHammer.Scripting.Vector2Proxy | static |
operator*(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
operator+(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
operator-(Vector2Proxy a) | SmashHammer.Scripting.Vector2Proxy | static |
operator-(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
operator/(Vector2Proxy a, float d) | SmashHammer.Scripting.Vector2Proxy | static |
operator/(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
operator==(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Reflect(Vector2Proxy a, Vector2Proxy surfaceNormal) | SmashHammer.Scripting.Vector2Proxy | static |
Right | SmashHammer.Scripting.Vector2Proxy | static |
Rotate(Vector2Proxy a, float angle) | SmashHammer.Scripting.Vector2Proxy | static |
Round(Vector2Proxy vec) | SmashHammer.Scripting.Vector2Proxy | static |
Round(Vector2Proxy vec, float roundTo) | SmashHammer.Scripting.Vector2Proxy | static |
Round(Vector2Proxy vec, float roundTo, Vector2Proxy offset) | SmashHammer.Scripting.Vector2Proxy | static |
Round(Vector2Proxy vec, Vector2Proxy roundTo) | SmashHammer.Scripting.Vector2Proxy | static |
Round(Vector2Proxy vec, Vector2Proxy roundTo, Vector2Proxy offset) | SmashHammer.Scripting.Vector2Proxy | static |
Scale(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
Set(float newX, float newY) | SmashHammer.Scripting.Vector2Proxy | |
SignedAngle(Vector2Proxy a, Vector2Proxy b) | SmashHammer.Scripting.Vector2Proxy | static |
SqrMagnitude | SmashHammer.Scripting.Vector2Proxy | |
this[int index] | SmashHammer.Scripting.Vector2Proxy | |
Up | SmashHammer.Scripting.Vector2Proxy | static |
Vector2Proxy(float x, float y) | SmashHammer.Scripting.Vector2Proxy | |
Wrap(Vector2Proxy vec, float minWrapTo, float maxWrapTo) | SmashHammer.Scripting.Vector2Proxy | static |
Wrap(Vector2Proxy vec, Vector2Proxy minWrapTo, Vector2Proxy maxWrapTo) | SmashHammer.Scripting.Vector2Proxy | static |
X | SmashHammer.Scripting.Vector2Proxy | |
Y | SmashHammer.Scripting.Vector2Proxy | |
Zero | SmashHammer.Scripting.Vector2Proxy | static |