GearBlocks
The GearBlocks Lua scripting API
Properties | List of all members
SmashHammer.UI.Element Class Reference

A UI element. More...

Inheritance diagram for SmashHammer.UI.Element:
SmashHammer.UI.IElement SmashHammer.UI.ISizeable SmashHammer.UI.IRotatable SmashHammer.UI.ButtonImage SmashHammer.UI.ButtonText SmashHammer.UI.Dropdown SmashHammer.UI.Image SmashHammer.UI.InputField SmashHammer.UI.Label SmashHammer.UI.LabelledDropdown SmashHammer.UI.LabelledInputField SmashHammer.UI.LabelledNumberField SmashHammer.UI.LabelledSlider SmashHammer.UI.LabelledToggle SmashHammer.UI.NumberField SmashHammer.UI.ScrollView SmashHammer.UI.Shapes SmashHammer.UI.Slider SmashHammer.UI.TimeSeriesGraph SmashHammer.UI.Toggle

Properties

virtual bool IsVisible [get, set]
 Is the element visible?
 
- Properties inherited from SmashHammer.UI.IElement
bool IsVisible [get, set]
 Is the element visible?
 
bool IsInteractable [get, set]
 Is the element interactable?
 
bool IsTargetable [get, set]
 Is the element targetable?
 

Additional Inherited Members

- Public Types inherited from SmashHammer.UI.ISizeable
enum  Align : byte {
  LeftEdge , RightEdge , TopEdge , BottomEdge ,
  HorizEdges , VertEdges , HorizCentre , VertCentre
}
 UI element alignment mode. More...
 
void SetAlignment (Align align, float paramA, float paramB)
 Set the element's alignment.
 
void SetRotation (float angle)
 Set the element's rotation.
 

Detailed Description

A UI element.

Property Documentation

◆ IsVisible

virtual bool SmashHammer.UI.Element.IsVisible
getset

Is the element visible?

true if this element is visible; otherwise, false.

Implements SmashHammer.UI.IElement.