A transformable entity.
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◆ TransformDirection()
Transforms direction from local space to world space.
- Parameters
-
direction | The direction to transform. |
- Returns
- The transformed direction.
◆ TransformVector()
Transforms vector from local space to world space.
- Parameters
-
vector | The vector to transform. |
- Returns
- The transformed vector.
◆ TransformPoint()
Transforms point from local space to world space.
- Parameters
-
point | The point to transform. |
- Returns
- The transformed point.
◆ InverseTransformDirection()
Transforms direction from world space to local space.
- Parameters
-
direction | The direction to transform. |
- Returns
- The transformed direction.
◆ InverseTransformVector()
Transforms vector from world space to local space.
- Parameters
-
vector | The vector to transform. |
- Returns
- The transformed vector.
◆ InverseTransformPoint()
Transforms point from world space to local space.
- Parameters
-
point | The point to transform. |
- Returns
- The transformed point.
◆ Position
The world position.
This transform's world position.
◆ Orientation
The world orientation.
This transform's world orientation.
◆ LocalPosition
Vector3Proxy SmashHammer.Scripting.ITransformable.LocalPosition |
|
get |
The local position.
This transform's local position.
◆ LocalOrientation
The local orientation.
This transform's local orientation.
◆ Right
The right vector.
This transform's right vector in world space.
◆ Up
The up vector.
This transform's up vector in world space.
◆ Forward
The forward vector.
This transform's forward vector in world space.